Game to learn the 2 times table - Easy & Fast method

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Discover an Easy, Fast and Fun Method to learn the 2 times tables while having fun. The effectiveness of this method is based on the association of an animal in the shape of a number, a specific color to each number or animal, and on a funny story that will help your child to memorize his/her 2 times tables. In the 2 times table, the animal representing the number 2 is a swan.
This memorization method is fast and very effective because it combines 2 complementary memorization techniques:

  • Visual memorization: with mental images (designed to appeal to children) associated with color codes
  • Auditory Memorization: with a funny story suitable for children

You will find in the Pdf document all the necessary elements for an easy and fast memorization of the 2 times table:

  • The cards to print and cut out
  • The stories associated with each multiplication
  • The detailed method
  • The rules of the game for the revisions

Click on the button below to download the game of the 2 times table in Pdf format and then print it.

Print the game of
the 2 times Table
(PDF format)


Purpose of the game to memorize the 2 times table

There are 3 types of cards in the game of the 2 times table:

  • The Animals cards: They describe the personalities, hobbies and other characteristics of each animal.
  • The Multiplication cards of the 2 times table: They represent the multiplication, i.e. the meeting between the swan and another animal
  • The Result cards of the 2 times table: They represent the result of the multiplication, i.e. the story resulting from this meeting between the two animals.

Making of the cards

Print the Pdf document then glue the pages containing the images on a cardboard support and then cut out each card following the dotted lines.

Method for fast memorization of the multiplication tables

You will find the complete method in the pdf of the game, you can also consult it here: Method for fast memorization of the multiplication tables.

The stories to tell for an easy learning of the 2 Times table

Before telling the stories below, don't forget to familiarize your child with the swan which is the animal representing the number 2. To do this, show him/her the Animal card "Swan".

The swan - number 2:
Personality: Helpful
Features: He helps the animals that can't swin to cross the river.
  • 2 x 2:
    Multiplication card: The swan in the shape of 2 meets another swan in the shape of 2 and they fall in love.
    Result card: They want to go on a romantic trip. As they are tired of often helping the other animals to cross the river, they decide to make their trip by boat (in the shape of 4), so they can rest.

  • 2 x 3:
    Multiplication card: The swan in the shape of 2 meets the caterpillar in the shape of 3. The caterpillar would like some help to cross the river with his apple.
    Result card: The swan takes the apple and the caterpillar on his back, the caterpillar coming out of the apple forms a 6.

  • 2 x 4:
    Multiplication card: The swan in the shape of 2 meets the pink flamingo with the legs in the shape of 4. The swan admires the color of the pink flamingo and asks him how he can have such a nice color.
    Result card: The pink flamingo explains to the swan that his pink color comes from magical cherries that he eats (cherries are shaped like 8).

  • 2 x 5:
    Multiplication card: The swan in the shape of 2 meets the crocodile in the shape of 5 who would like to lend his soccer ball to his crocodile friend who lives on the other side of the river. The crocodile asks the swan to help him because the crocodile can’t swim.
    Result card: The swan agrees to help the crocodile and takes the ball on his back to bring it to the other crocodile. When he carries weight, the swan sinks and only his neck is visible above the water (taking the shape of a 1). The soccer ball on his back represents the 0.

  • 2 x 6:
    Multiplication card: The swan in the shape of 2 meets the snake in the shape of 6 who wants some help to cross the river.
    Result card: The swan takes the snake on his back. When he carries weight, the swan sinks and only his neck is visible above the water (taking the shape of a 1). For the crossing, the snake unfolds and takes the shape of a 2 and, as he is a joker, he tickles the swan's neck with his tongue.

  • 2 x 7:
    Multiplication card: The swan in the shape of 2 meets the toucan in the shape of 7 who would like some help to cross the river because the toucan can't fly.
    Result card: The swan takes the toucan on his back. When he carries weight, the swan sinks down and only his neck is visible above the water (taking the shape of a 1). During the crossing, the toucan gets seasick (his head turns green). As he’s sick, the toucan puts his wing in front of his mouth, taking the shape of a 4.

  • 2 x 8:
    Multiplication card: The swan in the shape of 2 meets the octopus in the shape of 8. The octopus tells the swan that he wants to go scuba diving.
    Result card: The swan tells the octopus that he knows a very nice place to go scuba diving and proposes to the octopus to take him there. The octopus climbs on the swan's back. When the swan carries weight, he sinks and only his neck is visible above the water (taking the shape of a 1). The octopus has put on his mask and snorkel, his head and snorkel form a 6.

  • 2 x 9:
    Multiplication card: The swan in the shape of 2 meets the squirrel in the shape of 9. The squirrel asks for help to bring its acorns to the other side of the river, where there is his secret hiding place containing his reserve of acorns.
    Result card: The swan agrees to help the squirrel and takes the acorns on his back. When it carries weight, the swan sinks and only his neck is visible above the water (taking the shape of a 1). The 2 acorns on his back form an 8.

Rules of the game for the revision of the multiplication tables

You will find the rules of the game in the pdf, you can also consult it here: Rules of the game to revise the multiplication tables

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Author: Emmanuelle ROUGER   /   Published by Memozor
Last modified on 27 December 2020  /   Read 36 times
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